this is the key frames that I will be using, created from my research I have plotted key frames similar to the shapes and bodily poses in my drawings. As he reels in the moon, I am going to extended the frames by adding in fillers. Search This Blog
Showing posts with label #plan. Show all posts
Showing posts with label #plan. Show all posts
Wednesday, 8 November 2017
Key frame plan for dymanic animation exercises
this is the key frames that I will be using, created from my research I have plotted key frames similar to the shapes and bodily poses in my drawings. As he reels in the moon, I am going to extended the frames by adding in fillers. Key shapes
simplified key shapes seen in fishing videos, I decided to take note of the pattern I saw. The action tends to start off with a slumped back, facing either left or right from a side view. Then the body begins to twist to the opposite side. As the rod swings forward, the arms become bend and close to the body.
Tuesday, 7 November 2017
Moon designs
I think it will be easier for me to animate if I simply the design of the moon. I like the cutting edge of the hexagon shaped one, however if I have the moon more rounded it will enable me to manipulate its movement more, and ill be able to do the animation principle squash and stretch more easily. For this reason, I am going to go with the design of the bottom left moon.
Sunday, 5 November 2017
Exaggerated drawings of fising reel
Rough sketchs of how I would imagine the movements to be, however I am going to research the real movements. Based off my sketches, I like the back being arched back as the person tries to pull the moon. This will most likely be one of the extreme actions and key frames. I like the positioning of the man arching to the left or right, I feel this makes the movement look realistic and clear. It also gives a nice chance of line of action, and creates nice shapes.
Friday, 3 November 2017
Storyboard ideas for animation excersice of extremes of movement
1: A larger man giving balloons to a smaller man, who is over powered by the balloons, and have to fight back with them.
2: A man who tries to capture the moon with a fishing rod, once he reels the moon in its too big and bounces everywhere, squishing him in the process.
Idea 1: frame one:
Heavy weighted man can easily handle and out power the balloons. His movements are slow but powerful- the balloons being dragged along, made to look light weight.
In this frame, he drags the balloons with ease in his one hand.
frame two:
Once again with ease, and strong movement, he moves the balloons and hands it over. (balloons are flung around, move like crazy with short amount of frames to show speed).
frame three:
Hands over to the balloons to the skinner gent, who is much lighter weight.
Frame four:The balloons are far to heavy for him to handle, they pull his arm forward, back and spins him around. The balloons then make him lunge forwards.
Frame five:
The man tries with all his might to pull the balloons and fight back,
bending his spine backwards, arching his back. Stuck in this shape
the balloon begins to drag him with his feet on the up trying to stop it.
Idea 2:
Frame one:
A bubble like man, tries to steal the moon, using a fishing rod. He anticipates before he swings his fishing rod.
Frame two:
The rod swings with speed and quickness.

Frame three:
His rod lassoes on to the moon, he struggles to pull it. It takes a lot
of movement and poses of him trying to drag it down.
Frame four:
As he slowly drags down the moon, the moon begins to enlarge. Quickly engaging with gravity, the moon comes to earth with speed, squishing the man.
Frame 5:
Acting like a ball, the moon bounces around showing properties of 'squash
and stretch'.
I think Idea one would take up more frames, having more actions taking place and having two characters may make it too complex for a dynamic exercise. If I were to do idea one, it would should show weight/effort and speed/acceleration.
The second idea I believe would give me more opportunities to show extremes of movement, for example: -weight and effort, of the man dragging the moon down. Speed/ acceleration, when the rod flies into the sky, and when the moon comes crashing down. Squash and stretch, when the moon bounces around like a ball, and finally impact/ reaction when the man is squished. The moon will be a more simplified design, with only one character. Do only two main actions; fishing for the moon, and the moons impact with earth, it will take up less frames (being limited to only 50-70) its essential I use less frames as possible. Additionally, the moon ideas gives me a chance to really exaggerate movements and practice with anticipation.
Tuesday, 10 October 2017
'Squash and Stretch' introduction
Today we were introduced to the principle of 'Squash &Stretch'. The ball begins to stretch and narrow, as it gains speed. This diagram is how I plan to do my test.
The important thing to also remember is that the volume of the ball should always stay the same. As it stretches, it should also thin.
Wednesday, 4 October 2017
Ball Bounce #Plan
As previously mentioned, In a second test I would like to create eight bounces, with a more narrow bounce. This is my drawn plan that I shall use in an onion skin effect, to use an a guidance for each contact, passing pose and in-betweens.
Monday, 25 September 2017
Pendulum diagram #keyframes
Today I learnt about the key frames in a pendulum swing, the extreme, in-betweens, passing point/break down. An extreme frame is when the movement changes direction, which should be the first frames plotted down. Then the breakdown. Add then in-between frames should be added between the two main action key frames, adding more will make the action slower.
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