Search This Blog

Friday 3 November 2017

http://craftywriters.club/reading/christopher-vogler-the-writers-journey.pdf


© 2007 Christopher Vogler First Printing October 1998 


Published by Michael Wiese Productions 


Studio City, CA

'mystic structures for writers' 3rd edition



quotes:


'films drew people in this special way because they reflected the universally satisfying patterns Campbell found in myths.They had something people needed.' p. xviii


'Campbell had described how heroes often encounter these "unfamiliar yet strangely intimate forces, some of which severely threaten" them' p. xxx



'Jung sug­gested that these archetypes reflect different aspects of the human mind — that our personalities divide themselves into these characters to play out the drama of our lives. He noticed a strong correspondence between his patients' dream figures and the common archetypes of mythology. He suggested that both were coming from a deeper source, in the collective unconscious of the human race. ' p. 4 


'The repeating characters of world myth such as the young hero, the wise old man or woman, the shapeshifter, and the shadowy antagonist are the same as the fig­ures who appear repeatedly in our dreams and fantasies.That's why myths and most stories constructed on the mythological model have the ring of psychological truth.' p.4 



'Such stories are accurate models of the workings of the human mind, true maps of the psyche. They are psychologically valid and emotionally realistic even when they portray fantastic, impossible, or unreal events.' p.4 


But there are as many stories that take the hero on an inward journey, one of the mind, the heart, the spirit. In any good story the hero grows and changes, mak­ ing a journey from one way of being to the next: from despair to hope, weakness to strength, folly to wisdom, love to hate, and back again. It's these emotional journeys that hook an audience and make a story worth watching. 

The stages of the Hero's Journey can be traced in all kinds of stories, not just those that feature "heroic" physical action and adventure. The protagonist of every story is the hero of a journey, even if the path leads only into his own mind or into the realm of relationships. 
p.7


1. Heroes are introduced in the ORDINARY WORLD, where
2. they receive the CALL TO ADVENTURE.
3.They are RELUCTANT at first or REFUSE THE CALL, but 4. are encouraged by a MENTOR to

5. CROSS THE FIRST THRESHOLD and enter the Special World, where
6. they encounter TESTS, ALLIES, AND ENEMIES.
7.They APPROACH THE INMOST CAVE, crossing a second

threshold
8. where they endure the ORDEAL.
9.They take possession of their REWARD and

10. are pursued on THE ROAD BACK to the Ordinary World.
11. They cross the third threshold, experience a RESURRECTION,

and are transformed by the experience.
12.TheyRETURN WITHTHE ELIXIR,aboonortreasure to

benefit the Ordinary World. 
p.19

he values of the Hero's Journey are what's important. The images of the basic version — young heroes seeking magic swords from old wizards, maidens risking death to save loved ones, knights riding off to fight evil dragons in deep caves, and so on — are just symbols of universal life experiences. p.19


Changing the traditional sex and relative ages of the archetypes only makes it more interesting, and allows ever more complex webs of understanding to be spun among them. The basic figures can be combined, or each can be divided into several characters to show different aspects of the same idea. p.g 20. 



A Hero is someone who is willing to sacrifice his own needs on behalf of others, like a shepherd who will sacrifice to protect and serve his
flock. At the root the idea of Hero is connected with self-sacrifice. (Note that I use the word Hero to describe a central character or protagonist of either sex.) p.29




'The Hero archetype represents the ego's search for identity and wholeness. '

'Heroes have qualities that we all can identify with and recognize in ourselves. They are propelled by universal drives that we can all understand: the desire to be loved and understood, to succeed, survive, be free, get revenge, right wrongs, or seek self-expression.' 




Heroes should have universal qualities, emotions, and motivations that everyone has experienced at one time or another: revenge, anger, lust, competition, territoriality, patriotism, idealism, cynicism, or despair. But Heroes must also be unique human beings, rather than stereotypical creatures or tin gods without flaws HERO
or unpredictability.  p.30


We want stories about real people. A real character, like a real person, is not just a single trait but a unique combination of many qualities and drives, some of them conflicting. And the more conflicting, the better. A character torn by warring allegiances to love and duty is inherently interesting to an audience. A character who has a unique combination of contradictory impulses, such as trust and suspicion or hope and despair, seems more realistic and human than one who displays only one character trait. 


No comments:

Post a Comment